Atomics.notify()

The Atomics.notify() static method notifies up some agents that are sleeping in the wait queue.

Note: This operation only works with an Int32Array or BigInt64Array that views a SharedArrayBuffer. It will return 0 on non-shared ArrayBuffer objects.

Syntax

js
Atomics.notify(typedArray, index, count)

Parameters

typedArray

An Int32Array or BigInt64Array that views a SharedArrayBuffer.

index

The position in the typedArray to wake up on.

count Optional

The number of sleeping agents to notify. Defaults to Infinity.

Return value

  • Returns the number of woken up agents.
  • Returns 0, if a non-shared ArrayBuffer object is used.

Exceptions

TypeError

Thrown if typedArray is not an Int32Array or BigInt64Array that views a SharedArrayBuffer.

RangeError

Thrown if index is out of bounds in the typedArray.

Examples

Using notify

Given a shared Int32Array:

js
const sab = new SharedArrayBuffer(1024);
const int32 = new Int32Array(sab);

A reading thread is sleeping and waiting on location 0 which is expected to be 0. As long as that is true, it will not go on. However, once the writing thread has stored a new value, it will be notified by the writing thread and return the new value (123).

js
Atomics.wait(int32, 0, 0);
console.log(int32[0]); // 123

A writing thread stores a new value and notifies the waiting thread once it has written:

js
console.log(int32[0]); // 0;
Atomics.store(int32, 0, 123);
Atomics.notify(int32, 0, 1);

Specifications

Specification
ECMAScript Language Specification
# sec-atomics.notify

Browser compatibility

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See also