WebGLRenderingContext.detachShader()

The WebGLRenderingContext.detachShader() method of the WebGL API detaches a previously attached WebGLShader from a WebGLProgram.

Syntax

void gl.detachShader(program, shader);

Parameters

program
A WebGLProgram.
shader
A fragment or vertex WebGLShader.

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'detachShader' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glDetachShader' in that specification.
Standard OpenGL man page.

Browser compatibility

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See also