inputSources property of the
XRSession interface returns an
which lists all controllers and input devices which are expressly associated with the
XR device and are currently available. These controllers may include handheld
controllers, XR-equipped gloves, optically tracked hands, and gaze-based input methods.
Keyboards, gamepads, and mice are not considered WebXR input sources.
Note: Traditional gamepad controllers are supported using the Gamepad API.
inputSources = xrSession.inputSources;
XRInputSourceArray object listing all of the currently-connected
input controllers which are linked specifically to the XR device currently in use. The
returned object is live; as devices are connected to and removed from
the user's system, the list's contents update to reflect the changes.
You can add a handler for the
inputsourceschange to be advised
when the contents of the session's connected devices list changes. You can then either
get the value of
inputSources to examine the list, or you can refer to a
reference to the list that you've previously saved.
|WebXR Device API
The definition of 'XRSession.inputSources' in that specification.
|Working Draft||Initial definition.|
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