Websites and applications often need to present graphics, such as images. Static images can easily be displayed using the
<img> element, or by setting the background of HTML elements using the
background-image property. You can also construct graphics on-the-fly, or manipulate images after the fact. These articles provide insight into how you can accomplish this.
- Scalable Vector Graphics (SVG) lets you use lines, curves, and other geometric shapes to render graphics. With vectors, you can create images that scale cleanly to any size.
- A guide to getting started with WebGL, the 3D graphics API for the Web. This technology lets you use standard OpenGL ES in web content.
- Using HTML5 audio and video
- Embedding video and/or audio in a web page and controlling its playback.
- The RTC in WebRTC stands for Real-Time Communications, a technology that enables audio/video streaming and data sharing between browser clients (peers).