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The gamepadconnected event is fired when the browser detects that a gamepad has been connected or the first time a button/axis of the gamepad is used.

Bubbles No
Cancelable No
Interface Event
Event handler property ongamepadconnected


// Note that the API is still vendor-prefixed in browsers implementing it
window.addEventListener("gamepadconnected", function( event ) {

    // All buttons and axes values can be accessed through


See also

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