WebGLRenderingContext.frontFace()

The WebGLRenderingContext.frontFace() method of the WebGL API specifies whether polygons are front- or back-facing by setting a winding orientation.

Syntax

void gl.frontFace(mode);

Parameters

mode
A GLenum type winding orientation. The default value is gl.CCW. Possible values:
  • gl.CW: Clock-wise winding.
  • gl.CCW: Counter-clock-wise winding.

Return value

None.

Examples

gl.frontFace(gl.CW);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'frontFace' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glFrontFace' in that specification.
Standard Man page of the OpenGL API.

Browser compatibility

BCD tables only load in the browser

See also